Since 2012, Take This - the first and oldest mental health nonprofit in games - has fought to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry.
Our vision is a game community that welcomes and supports people experiencing mental health challenges, and that recognizes the humanity and mental health of game creators.
The foundation of all of our work is the principle that hope is healing in the journey to mental wellness. Furthermore,
Take This is a mental health advocacy organization with a focus on the game industry and community. We provide resources, training, and support individuals and companies that help the gaming community improve its mental well-being and resilience. The organization addresses the underlying conditions that can create and perpetuate mental health challenges: stigma, harmful studio culture, harassment and toxicity, lack of diversity and accessibility, and problematic game and community design.